
* Side note: I am a horrible person, and have never played the original X-COM series. To combat this, 16 countries representing Earth as a whole formed a government agency known as the Council, which in turn created the XCOM project, a (not so) fully funded special operations unit whose sole purpose is our defense. Real, vicious and unsatisfied with peaceful negotiation. I generally lean more towards the fun end of that equation, but as a successor to the original UFO: Enemy Unknown (aka X-COM: UFO Defense), which itself was known for its brutal difficulty, things can quickly turn from golden to dead for your squad of intrepid Earth defenders.īrief story rundown before we hit the nitty-gritty: Aliens are real. He was far back enough that he was rarely, if ever, targeted, so the cover trade-off was well worth it.Firaxis’s XCOM: Enemy Unknown is both ridiculously fun, and unbelievably frustrating. Personal note: I gave Archangel armour to my sniper with Squad Sight and Double Tap and he shot all of the aliens. This is the trade-off for the lack of cover. Note that airborne units are immune to melee and harder to hit with ranged weapons, as they get the Evasion bonus (20% aim penalty against them).

Note that at this point the soldier will only be hovering barely above the ground, so will not gain any extra elevation bonus.

There are two steps to using your shiny new Archangel armour effectively.įirst you need to Activate flight mode by using the relevant skill, which will start the jetpack.
