

It’s clear that Cygnus Studios put a lot of effort into this game. As the game progresses, they will get harder and harder, so don’t be surprised if you fall into some kind of bulletridden hell!! The full version comprises three episodes of nine levels each, adding up to a total of twenty-seven levels, and is still available from Apogee. That’s why it’s wise to always save your game between missions. Raptor doesn’t really use the concept of “lives” when you die, it’s game over. There you can save your game, upgrade your weapons, or just continue to the next mission. After completing each level, you’ll be back at the hangar. Near the end of each level, you’ll have to face a bigger and tougher boss aircraft. Yes, that’s right: This game's environment is FULLY destructible. As you progress through the levels you’ll earn the money necessary to upgrade your arsenal by shooting down enemies and destroying buildings. When you start a new game, you’ll be required to fill in your name and callsign, and choose a character portrait to your liking (I think the callsign thing is cool). It succeeds in being far less repetitive than most topdown shooters of its time. The time and place of the story are not clearly specified, although your missions will take place in a variety of settings, from earthly landscapes and futuristic cities to lunar bases. In a dark and bleak future, you take the role of a mercenary flying ace, roaming the skies, and offering your services to the highest bidder. 'A groovy cinematic intro' sums up the game’s atmosphere.

Raptor - Call of the Shadows can get quite addictive despite its few cons, due to some nice action and its impressive atmosphere.

In this fast paced, topdown shoot-’em-up by Cygnus (now Mountain King) Studios, you take missions which involve destruction and mayhem (of course), and reward you with money to upgrade your aircraft.
